SOCAP OPEN is now closed. Thank you to everyone for participating and helping build a great SOCAP13. See the 2013 winners below! The top 23 entries are all coming through to SOCAP.

Can Gaming Make a Better World?

Christine Duong Mason, Global Good Games


Can games empower players to be social activists and philanthropists? Yes! Can players crowdfund donations to help the real world around them? Yes! Can videogames have health benefits? Yes! Could kids be empowered to help the community through video games? Yes! Let's discuss how through some innovative new social good projects, games and companies!
activism, crowdfunding, crowdsourcing, for-profit, global, innovation, inspiration, international, kids, non-profit, philanthropy, success, technology, Videogames
Panel
Beginner
Dr. Christopher Peri, CTO - VentureBeat Damon Hernandez, Director of Tech Tools - IDEAbuilder Lat Ware, CEO - Under the Crooked Tree Studios Christine Duong Mason, CEO - Global Good Games
Under the Crooked Tree Studios developed Throw Trucks With Your Mind - Action video game using NeuroSky's MindWave headset peripheral that reads the electrical activity of your brain. NeuroSky technology proven to help with ADHD, Anxiety, PTSD, etc. http://throwtrucks.com/ http://www.neurosky.com/Academics/WhatWeDo.aspx http://venturebeat.com/author/christopherperi/ http://damonhernandez.blogspot.com/ https://www.facebook.com/GlobalGoodGames

3 Responses

  1. Sharing is caring - we need more votes to be on the panel. If you believe in the cause - Please share!

  2. Eimhin says:

    I like this one, gamification is a great way to build connections between local active-types, municipal authorities, and local businesses and community groups. I have been thinking about ‘gamified place’ for some time now as a way of reintegrating divided communities and also as a means toward easily accessible ‘social litmus’ around specific themes.

    One things I don’t see here is the convergence of Health 2.0 with volumetric interfaces such as the Leap motion or Kinect. This space is going to open up massive territory for Yoga, Tai Chi, Dance and physical practice of all kinds. Think feedback and accelerated learning, think weight distribution sensors, breath-rate sensors, visual feedback on brain activity, bodily position sensors and mix it all up with the fact that feedback increases learning speeds by an average of 70%.

    I know my Tai Chi master is up for this… he teaches original ‘temple style tai chi’ and wonders at the capacity to have students arrive who are already prepared to receive advanced teaching. I also know of about ten independent teams working on this kind of soft/hard-ware. Exciting stuff!!!

  3. Rebecca Petzel says:

    I hope we can play some games in this session too! :) This looks fantastic. FYI, in case you didn’t see it, Jane McGonigal had a plenary at SOCAP11. You can watch it here: http://www.circadianmedialab.com/cml-at-socap-11/

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