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Written by Ayanika Das
Ayanika is an experienced content writer with a background in Hotel Management and a master's in hospitality administration from IHM Calcutta. With her expertise in content creation and copywriting, Ayanika has collaborated with numerous companies across various sectors. She's currently focusing on the crypto and investment sectors and crafting in-depth pieces about different aspects of the crypto space.
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Last Updated on December 8, 2024
Launched in March 2024, Hamster Kombqat is a play-to-earn mobile game built on The Open Network (TON) and hosted on the Telegram messaging app.
The game quickly gained popularity due to its simplicity and engaging mechanics, allowing players to tap and upgrade their way through crypto mining.
Players control hamster mascots, depicted as CEOs managing fictional crypto exchanges. Tapping the hamster rewards players with HMSTR tokens, and completing missions also grants token rewards.
In May, the Hamster Kombat team introduced $HMSTR, the game’s official cryptocurrency token, on the TON blockchain.
This move integrates the game’s economy with blockchain technology, enabling players to use $HMSTR within the game.
While HMSTR tokens currently hold no real value and are backed solely by community support, they are expected to be listed as tradable cryptocurrencies by the end of September 2024.
For now, players can use their earned HMSTR tokens for upgrades within the game.
In just a few months, the game has gained significant attention, becoming one of the most popular crypto games on Telegram, with millions of users. We have gathered data that illustrates the current scenario of the game in the market.
Category | Statistics |
---|---|
Total Players (2024) | 5,000,000+ |
Total Matches Played | 50,000,000+ |
Daily Active Users (DAU) | 750,000 |
Peak Concurrent Players | 150,000 |
Average Match Duration | 3 minutes |
Average Wins per Player | 55 |
Most Played Map | Hamster Hollow |
Top Weapon Used | Lightning Paw |
Most Popular Skin | Ninja Hamster |
Most Selected Character | Iron Hamster |
Most Used Special Move | Hamster Hurricane |
Top Player by Wins | HamsterKing42 |
Longest Win Streak | 45 matches |
Top Clan Win Rate (Clan Wars) | 90% |
Top League (Ranking) | Grandmaster Elite |
Win Rate (Top Players) | 85% |
Retention Rate (30 Days) | 45% |
Player Churn Rate | 25% |
In-game Currency Spent | 500 million HamsterCoins |
Average Spend per User | $15 |
Revenue Generated (2024) | $75 million |
Most Purchased Item | Hamster Battle Armor |
Total In-game Transactions | 25 million |
Top Microtransaction Currency | 50,000 HamsterCoins |
Most Watched Tournament | Hamster Kombat World Cup |
Top Streamed Match (Viewers) | 1.2 million |
Esports Prize Pool (2024) | $2 million |
Number of Tournaments Held | 150+ |
Average Player Level | Level 30 |
Number of Unique Skins Available | 500+ |
Top Countries by Players | USA, Japan, South Korea |
Average Damage Dealt per Match | 350 points |
Most Common Defeat Cause | Power Punch KO |
Average Health Left After Victory | 15% |
Percentage of Players in PvP | 80% |
Percentage of PvE Matches | 20% |
Number of Active Clans | 10,000 |
Total Number of Characters | 45 |
Initially, the game attracted significant attention, reaching nearly 155 million users and becoming the largest tap-to-earn game in the Web3 industry.
However, since August 2024, the active user count has dropped to 89 million, with nearly 50% of users leaving the game.
While the exact reasons for this sharp decrease are unclear, the situation may improve with the upcoming HSMRT token airdrop and listing at the end of September 2024.
According to a report released by the Hamster Kombat founders in June 2024, the game saw 31 million daily active users.
Nearly 6.5 million players from around the world actively engaged in the game simultaneously.
This reflects the game’s growing popularity and its ability to engage a large, active community.
Also the founders announced that within 73 days of the app’s launch, the platform reached 100 million monthly users.
In September 2024, the Hamster Kombat Telegram community experienced significant growth, surpassing 55 million subscribers.
The current subscriber count stands at 55,071,005.
The game’s YouTube channel has 31.3 million subscribers and approximately 1.11 billion video views.
With an impressive engagement rate of 8.51%, the channel generates between $930.8K to $2.8 million annually.
However as per the July 2024 reports, Hamster Kombat’s earned about $5.2 million in ad revenue since its launch.
This success highlights the channel’s strong appeal and effective audience engagement.
As of August 2024, Hamster Kombat on X (formerly Twitter) has around 13 million followers.
The majority of the game’s user base comes from three countries: India, Russia, and Indonesia.
India leads with approximately 14.8 million users, followed by Russia with 11.33 million users and Indonesia with 7.13 million users.
This data highlights India’s dominant position in the gaming market.
As of 2024, over 5 million players globally enjoy Hamster Kombat. The exact number of players in Hamster Kombat varies over time, but it’s estimated to have a growing user base of tens of thousands globally.
The USA has the most players, followed by Japan and South Korea.
Yes, players can earn real money through esports tournaments and in-game rewards.
Hamster Kombat is a popular online multiplayer game with a growing presence in esports, known for its competitive combat mechanics.
Yes, through competitive tournaments, in-game trading, and streaming.
It is a legitimate game with a large player base and real earnings potential in esports.
Yes, Hamster Kombat operates legally and complies with local gaming regulations.
No, the game is not illegal and is available in most countries where online gaming is permitted.
Ayanika is an experienced content writer with a background in Hotel Management and a master's in hospitality administration from IHM Calcutta. With her expertise in content creation and copywriting, Ayanika has collaborated with numerous companies across various sectors. She's currently focusing on the crypto and investment sectors and crafting in-depth pieces about different aspects of the crypto space.
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